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If the teaching plan is full time and includes hours of playing together, Minecraft in co-op multiplayer modes can definitely be a suitable game, comparable with construction sets, with some pros, like the virtually unlimited size of projects and larger scale of cooperation possible, and the great fact that the biggest projects can be done without having to invest large sums to buy a lot of pieces, but exactly at the same fixed cost of the smallest ones, and some cons, like the lack of tactile feedback and actual manual activity. But I don't think it's suitable to replace other teaching tools, and I don't think it would be advisable to use it if the school days aren't full time, it would eat too many hours from the total available, unless played so little time to lose any possible significant purpose. In this case, though, it could be suggested as optional homework, leaving freedom to choose something else.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!