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Teeqoz said:
I really doubt the remaster would have to sell 500k to be considered a success... The original got a sequel greenlit despite selling only 600k in almost 4 years....

Breakeven point for the remaster is probably like 150k-200k lol

I think it's not that simple. Thet probably gave it a second chance (sequel) because they saw potential for it on PS4. That's probably why there's not even a Vita port of the sequel.



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won