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selnor said:

I am loving this. LOL. When Mario Galaxy was first shown everyone said it was crap, that going in space and running upside down round planets was awful. Look at what the gaming world says about it now. The Banjo team know what they are doing in platform games. They are the best team outside of the Shigsy at platformers. I have no doubt it'll all gel well. 

 


I don't remember anyone being bummed at Mario Galaxy trailers... I recall people going crazy speculating about the possibilities of the "gravity" based worlds...

Plus, the changes in Mario with Galaxy actually brought the series back towards its roots. It allowed the designers to make a much more linear, less exploration based game. Small platforms you can run on every side of take away the psychological limitation of literal, sometimes invisible walls all around the level, but actually impose a stricter set of limitations in that you can't escape the bounds of gravity, refocusing the game on level traversal instead of exploration.

I'm not really criticizing the game because it could turn out great and sell 3M copies. But I doubt the game will stand the test of time, because it seems to come from the same school of design as most other 3D platformers, shoehorning in outside gameplay mechanics because traditional platform mechanics don't work well in 3D.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.