disolitude said:
If you don't see why zombie-less resident evil is a huge gameplay change...I don't think we can discuss this. I love RE4, its my 3rd fave game of all time...but it isn't resident evil. RE is scary, slow and nerve wrecking... RE4 was all guns blazing shooter fest with no zombies, snipers, weapon upgrades and buying/selling treasure side missions. If you told this to someone who just finished RE 2 in 1998...he would laugh at you and say you were high. So I think that comparison stands... As far as Sonic going 3D, I didn't mean to compare it to Banjo 3 gameplay changes...but I put it as an example of change in gaming that made me whine like a baby, just like some people here who are crying about the new Banjo. |
Resident Evil was made the way it was because of the restrictions to the PS1 hardware. Over time it became more and more outdated and stale, and that's what lead to RE4. With a new perspective comes new controls, and obviously there will be more aspects changed in the game. Overall though, the game has the same feel, the same style, and everything feels like it fits in the universe. When they had to change resident evil, they changed it in a way that was true to the series.
The changes they made to banjo make about as much sense as adding the same stuff to Resident Evil. If they all the sudden added a vehicle editor, tons of vehicles, flying etc to Resident Evil I think the fans of the series would be pretty pissed off. It just doesn't fit in the universe of the series.
currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X