Fire Emblem (general): Allow for Mid-Battle Saving instead of (or in addition to) Suspending. Obviously it would be easy to abuse, but nothing annoys me more than having to replay a battle because the boss nailed a 1% critical hit chance and wiped out a unit I planned to take to the endgame. I don't mind being forced to replay parts of a game to improve myself, but being punished for being unlucky is something that should never happen.
Persona 4: Autosaving. Similar reason as above.
Zelda Skyward Sword: More things to do in the Sky. There were like...four islands. There's so much potential there that was never utilized.

NNID: Zephyr25 / PSN: Zephyr--25 / Switch: SW-4450-3680-7334







