| Cloudman said: Yeah, I was getting the same feeling as well. I thought maybe nice spritework like in the concept art would be too hard and too much resource to do from their budge, since they'd have to draw various different sprites while maintaining that beautiful work or a 3D model which they just need to get that looking and running right. I'm just guessing that though from the experience I have from drawing...
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They were also clear about the whole thing from the beginning lol it was always supposed to look like this.







