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Airaku said:

JWeinCom said:

 


No, not really.  Synthetic vs organic was only a really prominent theme in the first game.  From the second on, it is a secondary thing at best.  The more overriding theme of the games, is individualism for humanity vs cooperation.  The major choice you make at the end of the first game is whether or not to sacrifice human lives to save the council, and whether to put a anti alien or pro alien member on the council.  In the second game, the theme is hammered throughout the game, while synthetics vs organics is only important in the Tali missions, and in a more minor capacity with Edi.  In the third, it's again a fairly minor point.  No more important than the genophage, or the illusive man's plans... at least until the last few seconds.

 


I'm going to need to agree to disagree because the main plot of the series was indeed the interaction of Organics and Synthetics. I would argue that the 3rd game implied it the most with both EDI, Legion, and the Reapers. Number two did the same thing. Heavily questioning if Synthetics have a soul. For they are self aware. Legion questions because they are aware, they have a consciousness, if they have a consciousness, then in a sense, they have a soul.

The main philosophy of the series is regarding both Organics and Synthetics in various forms and points of views. Verses does not necessarily mean fighting, but comparing the two and the aspects of them. Again, I directly asked someone who worked on the game on this matter. I can't name them but they did confirm this to me. Oh I CANNOT wait on the new game they are working on!

Sure there was the part of mass effect 3 with the Geth and Quarian, but that was just one plot point.  No more focussed on than the genophage, or the fall of the Asari homeworld.  Organics vs synthetics was a theme, but it was hardly THE theme.  Legion questioned if Geth had a soul in Mass Effect 2, but that was just one of many threads running through it.  Like Miranda's genetic modifications, or Garrus' plot for revenge, and so on.  It wasn't given much more prevalance.

To say it was the main plain, or the one plot point that *needed* to be resolved isn't right.  The idea of humanity's relationship with the rest of the galaxy was a far more important theme.  The beginning of the first game is about Shepard being named the first Spectre, and it ends with humans being appointed to the council.  It is far and away the dominant focus of Mass Effect 2. (The Collectors are after the humans because they are somehow special, Cerberus and the Illusive man plot for human dominance in the galaxy, and so on).   It is less focussed on in Mass Effect 3, but still as prominent of a plotpoint as anything else.  There's a reason why Earth is the epicenter of this game.

I don't know who you talked to and I'm not really that interested.  I don't care what any of the developers say, because I've played the game for myself.  The authors could say anything they want, but that doesn't make it so.