Shadow1980 said:
Here's everything I have for every system's 13 weeks compared. First the handhelds:
The DS and PSP show clear zig-zagging, and were obviously in no rush to reach baseline levels. The PSP was released on Dec. 2 while the DS was released on Dec. 12. We see both systems dip a bit, then get a boost on Christmas week, plus the PSP got an additional boost New Year's week. The Vita seems to buck the trend, but it's a special case. It released on Dec. 17, only a week before Christmas. As Christmas was only in the Vita's second week, this could have impacted its overall sales curve. While it's impossible to say for sure, had it released several weeks earlier, that line might look quite a bit different. Now for consoles. Since the XBO and 360's first weeks was so low and the PS2's was so high, I split them off into their own graphs (I never got around to graphing any OXbox numbers, so those are absent):
The PS4 was released on Feb. 22, the Wii U on Dec. 8, the XBO on Sept. 4, the Wii on Dec. 2, the PS3 on Nov. 11, the 360 on Nov. 22, the GameCube on Sept. 14, and the PS2 on March 4. Of the holiday releases, the PS3 launched earliest; it dipped for several weeks then rebounded in December before declining again after the New Year. The Wii did some serious zig-zagging, dropping its second week and then spiking in its fourth week (which was the Week of Dec. 18-24), dropping the week ending New Year's Eve, then spiking again in the first week of January. The Wii U did not have a big spike on either Christmas or New Year's weeks, but did decline rather slowly. The 360 saw a spike Christmas week, then it declined to baseline levels after the holidays. In every case, these systems took longer to reach baseline sales than consoles released outside the holidays. They either got a boost in Christmas week (and sometimes also New Year's week), or they simply dropped slowly. Meanwhile, with the exception of the PS2, barring any other extraneous factors systems released outside the holidays have a more pronounced "hockey stick" shape to their sales curves in their early weeks. Oh, and since you requested a PS4 and Vita comparison, I'll make some charts for that after I eat dinner. |
i don't see much correlation here at all, maybe a little bit. Some do and some don't. You might as well throw the PS3 and Wii charts out the window, they were supply constrained the entire holiday, the PS3 launched with something like 60k consoles.
currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X