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- Altissia has many and varied locations, such as multiple cafes, ship-bourne market places and parks etc. The city is of a considerable scale, to the extent that even the developers sometimes get lost there! The player is free to take a leisurely walk around the complex maze of streets, or ride the gondola to see the sights and there is also added enjoyment to be had looking for restaurants to visit!

- The equivalent to difficulty level settings in FFXV is a system where you can switch between different battle modes. By having this ability to switch modes, we want to make it so that both players who like action oriented, technical gameplay and also those who want to fight at a slower, more relaxed pace can all enjoy the combat in their own style. This switching system is a key part of the gameplay

-  It is not just the buildings though, and we have also created exciting aerial battles with flying foes and gigantic boss enemies, so watch out for those.


More at: http://gearnuke.com/final-fantasy-xv-will-explorable-cities-considerable-scale-exciting-aerial-battles/

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Got to admit, got excited like a little child while reading this I like the sounding of the battle modes especially.
More info about will be coming by the end of the month. Don't expect full scale reveal and release date until March though.