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nanarchy said:
DonFerrari said:                                       

Yes it was high, but no it wasn't near as high as RROD, don't pretend that is true... from what I recollect PS2 was around 5-10% and X360 around 30% at the launch models time, hardly equal.

There aren't any official figures available for either. But I have heard numbers ranging in 10-25% for Ps2 and 30-40% for initial 360. either way they were both terrible for failure rates. once you get into double digit percentages you will find many people with lots of repeated failed devices. funnily enough I still have my original fat X360, it was actually a later thin one that failed for me, others you will find had many failures. hell I had 2 ps2's fail on me and at that time I really didn't play consoles much.

No official figures, but the reports on internet are there and only the uppermost PS2 and lowermost of X360 would be close while the other extremes are 4:1... anyway they aren't the same.

And the reason for the question is only listing Playstation consoles and using a unrelated info to give a jab on the console. And cobretti isn't the most sony favourable guy over here. My PS2 started failing but still worked when I lent and it were repairred by my friend.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."