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Darwinianevolution said:
midrange said:
Thunderbird77 said:
midrange said:

Third party support is not limited to third party ip.

a port coming late should not be an excuse for poor sales. Next gen versions of GTA, last of us, and Destiny sold very well on next gen despite being "late"

The other games listed did not sell well. Rayman and zombiu sold poorly (source: Ubisoft). That was the whole reason for the ports to other consoles.



Marketing and overratedness caused that. Check how late ports of small/medium franchises sell. Check other late ports the ps4 and x1 got, you'll see plenty in the 200-300k range, from games that sold 1-2 million on ps360.



Yes, marketing and overratedness did cause good sales. That's an intentional and valid strategy that Sony did with destiny. Nothing prevented Nintendo from doing the same with third parties

Well, they supported and advertised Bayonetta 2, Skylanders and Lego, and it really didn't help that much. And to advertise other 3rd party games, first you need to make sure your version isn't the worst (Batman AO, ACIII-IV, WD...), or at the very least make sure the game works (Sonic Boom was promoted by Nintendo as an exclusive, and look how it all ended up).



Bayonetta 2 had fantastic support (while also setting up an audience for bayonetta 3). Skylanders exclusive content is also finally a good step in the right direction (although they should have secured skylanders as an exclusive when they had the chance). The problem with both of those is that they are too little too late. Nintendo should have given Rayman, need for speed u, and zombiu the same help and marketing boost that it did for bayonetta 2. That definitely would have generated hype for the Wii u to do substantially better.

 

To answer your point, it's no shocker that bayo 2 didn't take off (m title on a low selling console with no hype). Same for sonic boom (literally broken mess). Skylanders itself is doing better and better numbers on the Wii u, and it will only grow thanks to the exclusive content