| ReimTime said: Physical can be sustainable. Bundles are great, and depending on how many times you intend to play a game, trade-ins are a good option too. For instance, buying MGSV, The Witcher 3 and Fallout 4 for launch price - and trading them in after playing them to buy each other game - saved me quite a bit of money. Ignoring GST, see the following: Batman Arkham Knight: Originally $70 as a standalone, I got it in my PS4 bundle and traded in for $35 credit (Net -$15 as bundle was $50 more than standalone PS4) Metal Gear Solid V: Originally $75, I bought for $40 and traded in for $40 credit (Net $0) Fallout 4: Originally $80, I bought for $40 and traded in for $45 credit (Net +$5) The Witcher 3: Originally $70, I bought for $25 (haven't finished yet) (Net -$25) Total net $: -$35 Managed to play all those games at launch price yet only lose $35 total in the process. |
I hate trade in's if every one was like you their would hardly be any money going toward game developers. I don't really care if a publisher make less money since they're only trying to make a profit and don't care aobut our best interest. But, in the end I think the game developper and every one that work on making the product we love and enjoy should get paid if you play and enjoy their game. Every time someone buy a used game they simply give money away to a corporation and none of the price spent goes towards the game developpers. If you enjoy the product make sure to support the game developpers, the best way to do so is buying a digital games. Highest percentage of sales goes back to game developpers when buying digitally over retail and used games.







