MTZehvor said:
Couple things. Firstly, up until a recent hiring spree in mid-2014, Retro was roughly half the size of Monolith Soft; a comparison between the two in terms of total output is entirely unfair. They're still 25% smaller and are still restricted to one development studio, whereas Monolith has two (one in Tokyo and one in Kyoto). Secondly, very minor note, but if you're including re-releases in your comparison, Retro also developed DKCR 3D. |
I did not know Retro was so small, I thought they were around the same size than Monolith before Monolith opened a new studio. 50-60 people is very small to do HD games, that's maybe why they choose to make a 2D game.
Anyway we shouldn't juge the co-developpement, only the gaames they made completely because we don't know what exactly they did or didn't. Skyward Sword for exemple was the work of EAD, so was Mario Kart 7.