potato_hamster said:
LivingMetal said:
potato_hamster said:
LivingMetal said: Honestly, those who really want this game to fail are only the selected few. Because it only makes sense that the more successful Tomb Raider is on its current Xbox offerings will only help it be more successful on the PS4. The more money this games makes, the more money SquareEnix can potentially pump into the PS4 version. And that can only be a good thing, right? |
That's not how these things work. In fact the PS4 may have been the primary development platform and development on the game could have been completed when the X1 version was released. It could just be sitting there, waiting for the X1 exclusivity contract to expire before it's sent to Sony for certification. We're not sure. If that was the case, the only work that would need to be done over the next year was ensuring that any bug fixes that were made over the release of the X1 game were applied to the PS4 build as well.
Even if that is not the case (I'm not sure how likely the above scenario is), I highly doubt the budget for the PS4 port is affected in any way by Xbox One sales. Square Enix is a major publisher with many revenue streams. They're not waiting on money to roll in from this game before they can afford to work on the PS4 version, nor would they pour extra money into enhancing the PS4 version. That wouldn't make any sense to add all of these additional features or enhancements to just one platform. If there is going to be any enhancements or additional content for the PS4 version, it'll likely be no more than including DLC in some kind of "Game of the Year" edition for the PS4 on release, similar to how the PS4 and X1 versions of Tomb Raider were the "definitive edition"s. This version might also get published on X1 when the PS4 version releases. Again, this would not be affected by X1 edition sales, as Square Enix is trying to maximize the revenue in releasing a year old game on a new platform. If they want to sell the game at a new game price then they will have to add additional content on top of the "base" X1 version.
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Too many "what ifs" in your argument. So you don't know it things work in this case.
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My only "what if" is that the PS4 port could already be made.
The other part about the PS4 version not depending at all on revenue of the X1 version has no "what ifs". That's a fact.
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That's too big of a "what if" to stake any substantiated claims.