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Guys, this is some interesting tech stuff even if you are not interested in VR so I recommend reading

- SensoMotoric Instruments (SMI) has made possible VR to track saccadic eye movements to an acceptable level

- SMI worked with Sony on their InFamous eye-tracking demo at GDC 2014 when Project Morpheus was revealed

- this technology makes possible rendering 4k and above resolutions with current and and near-feature hardware

- what SMI's work makes possible for VR:

For those of you who aren’t jumping for joy already, foveated rendering is a big deal for virtual reality because it could enable us to create realistically rendered experiences using today’s GPU and CPU technology. Foveated rendering takes advantage of human vision to cut down on what actually needs to be rendered to the screen. When you look at an object only the center of your focus, where your eye’s fovea is, appears perfectly clear with the image getting progressively less so as it approaches your peripheral.

- how it works:

https://www.youtube.com/watch?v=Qq09BTmjzRs

- people are already calling this for next gen VR

http://uploadvr.com/smi-eye-tracking-foveated-rendering-exclusive/

What do you guys think?



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1