| Famine said: This "last post syndrome" might nip you in the butts later on, and it doesn't pertain to just this thread for the both of you. Also, for some reason you guys let the lag not be an issue, when it certainly could. Yeah, it's a beta and not everything will be perfect, but it's something they will need to focus on come release time, especially that little debacle they had with the servers, which delayed the beta in the first place |
Edited by BBsin to protect the thread.
As for the lag... it shouldn't be as bad as the beta debacle since Europeans actually have to pay to play the game now.
| Zkuq said: Lag sucks. However, moving seems to be pretty much lag-free. But hits lag way too much. Knife range is good, only hitboxes seem to lag. Stun duration is good (encourages stunning) but recovering is extremely annoying. Some other way for recovering would be good. Something's definitely wrong with hitting. Somehow too easy yet I can't do it when I aim in the head. Autoaim... Dunno. Not sure when they autoaim and when they're just unbeliavably fast (faster than with mouse actually). Can't say anything to this one. No more slots, four is fine. More skill-based, less level-based. Camo? Hard to do and would probably require pretty much rebalancing. No airstrikes, don't fit in this game. Helmet? Dunno, nothing wrong with the way it's now. CQC counter would be cool but maybe too late to add. R3 is good with the last one. Some other button would make it too easy if there would be a free button. |
Dunno man, After I started playing people with levels higher than 3, it got to the point where everyone would either get knife kills or headshots (most of the times sprayed). There were alot of times where I headshot the same guy that headshot me, at the same time. This is why i think a helmet should be in the game via purchase. (maybe 1000 dreblin points)
Edited by BBsin to protect the thread.








