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Balarius said:
ktay95 said:

http://bit.ly/ZYMbXh



 

No Mans Sky is Faaaar my technically impressive than Star Citizen.  

SC has show the ability to procedurally create very simple planets that are much smaller than actual planets - with very little in the way of life or variety.

 

No Mans Sky generates planet sized planets with an incredible array of variety.  From Simple Rock, Ice Planets, Fireball Planets, and gas giants...to planets rich in diverse life of all forms. (18 Quintillion planets)

Not to mention every single species of creature you see is different than any other species you will see. (about 50 quintillion different species)  And thats both visually and audibly.  No Mans Sky also has Procedural sound generation technology, that allows every species to sound differently and have its own form of language that has meaning. 

This includes plant life.  Sean Murray said life on the edge of the Galaxy will more familiar to use, and get more outlandish as we travel to the center of the galaxy.  

 

In terms of technology...Star Citizen just cannot compete.  

I don't know what planet you originate from but where I come from Star Citizen does a lot more than NMS will ever hope to accomplish, see CR actually knows what he's doing, he's actually made a number of good games in the past and with SC a game that's the most funded out of any community game funded project thus far is one that's already setting technological records, for instance in the multiplayer portion the game features the ability to pilot ships with multiple player crews on-board while being able to move around space completely interdependently while all crew on board can move about a moving ship and do their own thing (some thing that no other MP based game has managed to accomplish in terms of what SC is doing). The game will also feature a very rich and in depth single player campaign with stars like Mark Hamil (also worked with CR on a few of his previous games) and the likes of Gary Oldman. The multiplayer as far as I can see and what has been explained, simply blows NMS right out of the water, especially in terms of visuals both for the SP and MP parts.

In terms of technology, NMS cannot compete at all against what CR and co are achieving in terms of visuals and technology, I;m sorry but an indie company that has less of a budget, suffered a shitty flood and had to have Sony give a bit of a budget is unlikely to completely squash a game created by someone who knows exactly what they are doing, has millions of fans backing his game entirely and with more funding to boot along with the technological advancements his team is able to get hold of.

Also the way you say a PC exclusive cannot complete with a multiplatform just sounds batshit insane, I'm sorry but you're calling a PC exclusive that visually looks better than an indie game with a lesser budget and watered down visuals being objectively better than a game that's being made by someone who knows what they set out to do and has millions backing it blows my mind.

As a last note to make, you claim SC makes "simple planets" and yet the game is still in early access, NMS however isn't even in early access (since players don't have access to it) and is going to be out sooner than SC, to judge an early viewing of SC but not doing the same for NMS just isn't fair in all honesty.

I can tell we are going to go back and forth on this but I'm going to just strongly disagree on your notion that you think SC cannot compete with a multiplat indie game.



Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.