AsGryffynn said:
Out of curiosity, what was Destiny's ceiling... for the Xbox One? How can we? Precedent. It seems to happen more often than not. That Ori sold better in PC or Steam is a rarity in and on itself. Look at Titanfall, Ryse, D4, Dead Rising 3... all of them on SteamSpy and all of them with half the XONE sales at most... Even the physical Titanfall fell short of the XBO version. Well, I am not pushing for 1M+ sales. My estimate is around 550,000-600,000+ and it ties in neatly with the above average 33 percent digital sales rate I had, since the preloading incentive translated into more people than normal downloading the game... As for Halo 3, are you really comparing the end of an arc created by Bungie to the middle point of one created by 343i? Please, no game will ever outsell Halo 3. Honestly, the best comparisons are ALL HALOS but Halo 3. After all, Halo 1 was the original and the second only performed better with more players and no digital sales. Halo 4 performed as well as Halo 3 on an 81M+ audience. How are you expecting Halo 5 to cope with either of them when they were either the new game that revolutionized shooters, the sequel to said game or on a larger audience? Adjusted for audience differences (or alternatively, what if Halo 4 had released on only 20 million Xbox 360s) the game outperformed Halo 4. This is hardly rule bending. I am just telling you to bear the circumstances surrounding all games in mind. I agree with 343i not faring well though. It will take a while for them to take up Bungie's mantle and take the IP in their own direction... |
You Cannot Underestimate the power of Origin, because this site can have Sales numbers in the same level or even better than Steam.
TitanFall, were give for free on Origin, and had 5EU$ sales on Xbox Store, you Cannot compare a game that had a Stupid Low price Sales, or a Indie game that already have a Low price, to make a % of Digital Attach rate for a Console, Go sell BloodBorne, for 5EU$ and see if it dont Surpass 10 Millions of sales (they Said "Players" dont know if also 10 Millions are via EA Acess).
and how you Know how Ori and the Blind Florest sold ?, they only said the game was Profitable in the First Week (for the Publisher Microsoft) , Rocket League was not a 2 Millions Budget game ?, so i dont see Ori, being anywhere more than 4 Millions, the game is Digital Only, and the Plataform that Launched was of the Publisher, so 100% of the Money of the Xbox Version, were in Microsoft's hands, and 70% of the Pc Version, were on Microsoft's hands, if the game sold.
Even if Microsoft, paid 100% of the game, just 200K-250K, from Pc, and Xbox One, together already would be anought to turn into a Profit, and if the game have the Same Budget of Rocket League, so 100k-125k, already would be Enought for a Profit, and if Microsoft, did not Fully paid the game so they would need even less sales to have Profit from the game, Microsoft, is not Clear with Sale Numbers, they just Claim the Numbers that can make They Seems like "We Win", Like this "We sell Really bad this week, but last week we did worse, so lets use the Increase % that we get from last week to Now, dont use the Actual Numbers and PR, that we Increase our sales up 70% from Past Sales".