By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Well, that's not entirely true honestly. They haven't always hated BC, and they were pretty staunch supporters of it even to the point of putting the Emotion Engine and RSX chip (PS2 internals) on the Circuit board of the launch PS3 models. People didn't want it, or couldn't afford it. It cost Sony a great deal of money (granted, that wasn't just emulations fault, however removing it allowed them to drop the price very quickly) to add into the PS3. Having PS3 BC on the PS4, and I could be wrong here, but I believe it would require a Cell Processor on the PS4 mobo, or a complete rewrite of the software due to how PS3 games had to have the vast, vast majority of tasks traditionally run on the GPU offloaded to the Cell's SPE's.

As for PS2/PS1 BC, not sure about that. But, I wonder if they spent most of the design phase of the PS4 working with Devs on what they wanted moving forward, and tailoring the architecture to their needs, which didn't include BC.