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SpokenTruth said:
DonFerrari said:
SpokenTruth said:

Thank you.  That's a sensible question.  And given that I'm none of the developers, I can't give you an answer beyond the speculation that they have enjoyed working with Nintendo enough to remain exclusive, sales are enough to remain exclusive or don't have the resources to develop on multiple platforms.

The first option gets negated by Nintendo saying they should go Multiplat (so they would still hold good relations even doing that), if the game is good enough to have sold well it would still sell more when releasing elsewhere negates the second, the third one is reasonable for launching first, but if sales are good they would be able to launch in other consoles later.

So what exactly are you wanting me to say?  That Nintendo paid for all those exclusives?  Is that the satisfactory asnwwer you are looking for?

I told you that I can only speculate why and we also know that paid for exclusivity is not their policy with few very publicized exceptions.

When you first said it looked like you had evidences of they being forward with wanting them to be MP and it wouldn't make sense to stay exclusive to the lowest seller if the games have possibility of selling a lot more when going to more platforms, but I'll accept that the most we can do is conjecture.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."