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SpokenTruth said:
DonFerrari said:
SpokenTruth said:

Probably because your question doesn't make much sense.   What do you mean by incentivizing them to go MP?  And does a "great part were bad" mean?

You said Nintendo were very vocal about they going multiplatform and I asked then why would the great games with selling potential be kept exclusive. You still haven't answered.

Thank you.  That's a sensible question.  And given that I'm none of the developers, I can't give you an answer beyond the speculation that they have enjoyed working with Nintendo enough to remain exclusive, sales are enough to remain exclusive or don't have the resources to develop on multiple platforms.

The first option gets negated by Nintendo saying they should go Multiplat (so they would still hold good relations even doing that), if the game is good enough to have sold well it would still sell more when releasing elsewhere negates the second, the third one is reasonable for launching first, but if sales are good they would be able to launch in other consoles later.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."