curl-6 said:
Interesting. When people call GT6 a "flop" though, I think that's in the context that it underperformed by series standards. It's not that the game was a failure, it wasn't, just that people typically expect better from a Gran Turismo title. On the other side of the fence, Forza 6 sold 607k in its first 10 weeks, where Forza 5 sold about a million, so there's certainly cause for concern there. Both franchises have shown decline with their recent entries. |
People were calling a flop using VGC and your "evidence" as proof. On the news that it sold 5M people were complaining a little less, and if we used the digital claim we could be putting the same spin used for Halo.
SWORDF1SH said:
I'd call it a flop for a Gran Turismo game. It's kinda the same boat Halo 5 is in. Good sales but poor sales for the franchise. |
Sold half of the other main entries, poor I know, and we know the reasons, but I wouldn't say a flop. But only underperformed.
Chris Hu said: I think you need to check the numbers for Mario Kart again it also sold a ton on both the DS and 3DS. Plus all the games in the franchise have a much higher attachment ration then any GT game. |
See what I said, MK before Wii... and again with attach rates? If a game sells about the same amount for 4 generations but the install base greatly fluctuates you would say it was more succesfull in one than the other? No, the game install base was consistent.
MK on Wii were highly inflated with new customers (that weren't hold on WiiU), while SNES, N64 and GC were somewhat stable.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."