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curl-6 said:
Teeqoz said:
curl-6 said:

GT6's sales were revealed to be 2.37m this September, not 5m.

http://www.thesixthaxis.com/2015/09/03/gran-turismo-6-sales-revealed-to-be-just-2-37-million/

And that source was revealed as bogus (it used VGC numbers). And it was as of june 2014. And it was still VGC numbers. Meanwhile Polyphony recently disclosed GT shipment numbers again (they do it once in a while).

GT 6 shipments = 4.71m

Source: http://www.polyphony.co.jp/products/

Scroll down and you will find shipment numbers for all GT games as of 30th september 2015.

And I realize this is still shipments, but I figure it should be quite obvious that a game that had sold 2.37 million had shipments twice as high as that.

Interesting. When people call GT6 a "flop" though, I think that's in the context that it underperformed by series standards. It's not that the game was a failure, it wasn't, just that people typically expect better from a Gran Turismo title.

On the other side of the fence, Forza 6 sold 607k in its first 10 weeks, where Forza 5 sold about a million, so there's certainly cause for concern there.

Both franchises have shown decline with their recent entries.

People were calling a flop using VGC and your "evidence" as proof. On the news that it sold 5M people were complaining a little less, and if we used the digital claim we could be putting the same spin used for Halo.

SWORDF1SH said:
DonFerrari said:
SWORDF1SH said:

But me and my dog bought GT6 digital so it really sold 15M :p

But to be fair GT6 sales can be considered a flop relatively to the franchise.

Underwhelming yes, flop no. And with 90% digital it sould 50M

I'd call it a flop for a Gran Turismo game. It's kinda the same boat Halo 5 is in. Good sales but poor sales for the franchise.

Sold half of the other main entries, poor I know, and we know the reasons, but I wouldn't say a flop. But only underperformed.

Chris Hu said:

I think you need to check the numbers for Mario Kart again it also sold a ton on both the DS and 3DS.  Plus all the games in the franchise have a much higher attachment ration then any GT game.

See what I said, MK before Wii... and again with attach rates? If a game sells about the same amount for 4 generations but the install base greatly fluctuates you would say it was more succesfull in one than the other? No, the game install base was consistent.

MK on Wii were highly inflated with new customers (that weren't hold on WiiU), while SNES, N64 and GC were somewhat stable.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."