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Hiku said:

This guy, Georg Prime.
A.k.a. Cheeseka... err Deathblow Georg.



He's from Suikoden V.



Long story short, I was in a boss fight with 6 boss enemies. 1 main boss, and 5 of his soldiers.

At the time, my main character did 250 damage from regular attacks.
Georg was a bit stronger. Probably did around 500 dmg from his normal attacks. So I put George at the front in a V formation, making him take all the physical hits.

The boss got to start first. All 6 boss characters attacked us, or rather, attacked Georg. He parried every attack (took 0 damage) and did a counter hit. Both those things occur randomly. And he also got x2, x4, x6 or higher type of character hits (deal that much more damage compared to normal counter hits), which also occurs randomly. He did 4000+ dmg on each soldier, and even did 9999 on some of them, including the main boss. Instantly killed all of them before I even got a turn to act.

I literally sat there with my jaw dropped for a good minute just staring at the victory screen where he said something like "Haha, too easy." Yeah, no doubt too easy. I'll never forget that bossfight.
The fight was not supposed to be like that. I saved on a separate file and tried again, and it took me something like 15+ turns to win that time.
And he's not some random overpowered guest character. He's a permanent member of the team for most of the game, and he made many fights too easy imo, even when he didn't get nearly as many lucky skills to trigger.
The only problem I had with this therwise fantastic game was that it was often too easy.

To counter that Georg has very bad magic defense, takes extra damage from several elements and is barely customizable at all. Magic attacks are rare among enemies so he makes a lot of fights too easy but I wouldn't use him against the final boss because he can die in one turn.