Chris Hu said:
LOL have you actually looked at the recent physical numbers it already sold over 900K physical copies plus a ton of people I know bought the Utimate Edition digitally like I did for early access to the game. Plus the game was one sale digitally just a week ago it sold well over a million copies including digitally more then a while ago already. Foza 6 didn't fail I didn't cost that much to make since it uses the same engine as Forza 5 its not like Forza 3 which was almost a complete reboot over Forza 2 (car models got enhanced, they added a lot more tracks and cars, new car physics engine, every car got fully modeled interior etc etc). |
Yes it indeed was a Faill, you Know that when after the game Launchs the developers begin to Sell Microtransations, that were Hidden and would only be used if the game did not make a lot of Money.
Forza 6's Launch was the same or even worse than Dragon Quest Heros's launch on the USA, the game only sold more Copies after launch because Had a Bundle with the Xbox One, and sold more on Black Friday, dont think that if they did not continue to Bundle the game, that he Magically will sell a lot more than the Launch.
The Funny thing is that Drive Club, launched on October 2014, sold 2 Millions until July 2015, and the game was considered a "Flop", Forza, did less than 1 Million in retail until now and is a game from the "Ultimate Line Up OF the Goddess", i dont see Forza 6, Selling anything Crazy after the Holiday Season, and i thing they will announce a new Forza Game, on E3.
this will Hurt a lot the sales of Forza 6, and Driveclub, until now after more than 1 year are still receiving new things from the developers, this encourage people to buy the game.