tabbi said:
as i said i just used some easy to calculte number to show the pattern p.s this has nothing to do with a possible halo 5 digital attachrate. i don't know that number. no1 knows that number excpet microsoft |
So you are just throwing numbers on the wind that end up putting attach ratio bigger for X1? ok. So it's just useless.
AsGryffynn said:
No. Reconcile both. It paints a rough picture of who's more likely to buy a digital version of a game. It is not a fact, but it's the closest we can obtain until we have hard numbers for at least one digital XONE game (we have for UK Ori, but that's the UK, where they were at around 100,000 a few weeks after release). My digital H5 estimates are at around 33 to 38 percent... |
Ok, I can live with it being just guesswork and you assuming it is. Just strange that it would jump from average 10 and highest being on 20% to 38%, but ok.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."