AsGryffynn said:
Have you forgotten what we saw the last page? The link I provided said digital attach rates are up, not that physical sales are down. When you use both links, it paints the console and average picture. Both can allow us to infer the estimated attach rates of both. |
You are still confusing a bigger number of people buying digital at least once with how much they buy against retail versions. The study doesn't come close to solving it.
tabbi said:
a couple of facts about digital spending and amazon digital voucher xbox live voucher vary form $10 to $100 with 12 different purchchase options
ubisoft confirmed in theire investor conference call, that watchdogs (a "playstation" game) had a higher digital attachrate on xbox one. also. the digital attachrate depends heavily on the region. it's highest in the us and lowest in jp, while europe is in between. digital attachrate installbase % of ww overall sales overall attachrate: edit: on topic i believe halo 5 will be around 3.5 - 4m at the end of year including digital just a good selling game in decline |
where did you get your numbers and statistics?
On Amazon for the year we have PSN cards at 1, 2, 3, (8 for PS+), 17, 18 versus X1 on (4 for Gold), 9, (20 Gold)... so 1,2,3,17 and 18 versus 9 put X1 cards above PS4? Don't forget that even if cards released in March when considering year ranks it is still acceptable.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







