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UPDATE:

Microsoft responded to Kotaku's approach on Halo; Reach showing frame rate problems when being played with Xbone backwards compatibility:

- a spokesperson said to Kotaku:

“We’re aware some users are experiencing issues playing Halo: Reach via Xbox One Backward Compatibility,”

“The Xbox engineering team is currently looking into the issues and are working to address them.”

http://kotaku.com/microsoft-has-told-kotaku-they-re-aware-of-halo-reach-1750130089

OP:

- Kotaku tried playing Halo: Reach through Xbone backwards compatibility and confirmed that the game is having problems running in the console

- the game “runs pretty damn crusty” according to Kotaku

- Kotaku says that although some claim the game frame rate dips into the "teens", there is no video evidence

https://www.youtube.com/watch?v=u5fzVcnaw6s

https://www.youtube.com/watch?v=VotpjxFeyFE

- some complaints from gamers:

- Kotaku has reached Microsoft for comment but none so far

http://kotaku.com/halo-reach-doesn-t-run-very-well-on-xbox-one-1750000775



Nintendo is selling their IPs to Microsoft and this is true because:

http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1