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Bofferbrauer said:

Heavely depends on your actual hardware - and even then not in one sitting as the game is so twitchy it still crashes all the damn time

60FPS is a bonus on consoles, but had been the standard on PC since te 80's. There's a reason why there is a group calling themselves Framerate Police on Steam which notes every single game which doesn't have 60FPS as a possibility (independent on your hardware power, meaning a hard limit set by the publisher/developer) right out of the box.

But 60FPS ain't the real problem at this port, the problem being the massive framerate drops which happen all the time. And these go all the way down to less than 5FPS even on highest-end hardware, turning the game basically into a diashow and rendering it unplayable when these happen. The latest patches have made them a bit less severe (meaning down to <10FPS instead of <5), but at the same time max FPS of many cards have dropped at the same time, especially mid-range ones which didn't have many frames to begin with.

The devs even admitted the code is broken beyond repair, but still Activision (who must have known it!) pushed the game into sale despite all these problems. Like Jim says it's a special mention: The game itself doesn't warrant a place on the list (though it's easely the worst of the series), but the shady practices by Activision needed to be noted and "honored"

Well the very last thing you got wrong was Activision publishing Arkham Knight when it was Warner Bros ...

Last I checnked, large framerate dips are due to lower amount of video memory, not because of bugs ... 

Just get more powerful hardware to solve the problem ...