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mZuzek said:
S.Peelman said:

In this particular case the money is cheated, though I do have cities of almost this size (300k+, making a 100k each month) built completely legit.

I don't feel like going through all the trouble of earning millions in every city and growing it naturally every time, sometimes I just want to make the whole thing right away, so with this one I just cheated in a billion dollars to basically make a sandbox scenario. This city still makes a small amount of money at this stage, and building a giant city all at once brings it's own problems as often it's hard to balance the infrastructure, utilities, schools and police and stuff.  

Still, that's mighty impressive. Never once in my life have I ever been able to create a stable town in SimCity, and always ended up bankrupt. It's one of the things in life I don't think I'll ever be able to do.

About your game, well... you said I was fairly close, so that got me thinking about Link's Awakening.

And Link's Awakening is correct! Brilliant game.

Thanks. Well it's not that hard, just refrain from building too much too soon. If you're playing it without cheats, you just don't give the people high-schools, garbage dump sites or a hospital to keep expenses down and keep an eye on the RCI-meter to balance your total area of residential, commercial and industrial zones. Increase the taxes a bit and then save up some money. In SimCity 4 though, it is true that cities benefit off each other (for example, you don't need universities in every city) so the very first city in a region will almost always turn out a bit of a slum. SimCity 3000 is easier. I realize it's easier said then done though .