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I mean, on one end, non gaming VR is a necessity. On the other, Sony seriously expects gamers to drop $300 on a device focused only somewhat on gaming, OR expects casual fans to drop $400 on a predominantly GAME system and then $300 on a game/non-game hybrid experience. It's conflicting messaging, which has sort of been the case since they announced more about it. It's too little too late for this in my eyes, because they're too deep in the PS4 game machine hype - it's no PS2 or reveal-era XBO, where multimedia was a selling point - and they're too late to catch up to the cheaper, more viable standalone options like Samsung's VR* or Google Cardboard.

*Yes, the price on paper is the same between the two. Key difference is the install base of phones vs the PS4, and the viability of using a more mobile VR headset vs a stationary one.



You should check out my YouTube channel, The Golden Bolt!  I review all types of video games, both classic and modern, and I also give short flyover reviews of the free games each month on PlayStation Plus to tell you if they're worth downloading.  After all, the games may be free, but your time is valuable!