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Smeags said:
Mike321 said:

The popular pick (and mine as well) it is



It is rather interesting how different the two games are from a design standpoint. Asylum is molded in the Metroid/Castlevania style (a large sprawling maze of corridors, enemies, and bosses) while City is crafted from a Zelda design (large open overworld with numerous "dungeons" sprinkled around to explore and fight bosses).

Both are amazing games, but obviously they have their differences.



 

Interesting comparison. It is indeed true that I prefer the Metroid level design and philosophy to Zelda's. Even if both those series are among my all time favourites. 

You nailed it there.