curl-6 said:
You have admitted yourself in this thread that darker graphics are more popular than cartoon graphics, so there's good reason to go back to that art style. |
No really, you have some sort of problem with memory!?
I wrote you few time answer on that question:
"Of Course that "serious" graphics are today way more popular, but that doesn't mean that game that looks different and unique and dont have same graphics like every other game will sell worse, on contrary, I think it will sell better. Zelda is same like other Nintendo games but on even more higher level, very unique, different and you dont have nothing similar on market."
"Today almost all games have "serious graphics" on much stronger hardwares than Nintendos (I am including PC too), it would be impossible for Nintendo to top those "serious graphics" and make something that looks very good and attractive for today standards, but Zelda U art style basically top all non "serious" graphics, looks beautiful, very unique and attractive, and that's what exactly Nintendo wants to achieve with every main 3D Zelda game."
"And you again completely ignored fact that Zelda with "serious graphics" (espacily on Wii U) wouldnt look good at all for today standards, while Zelda U looks great for today standards. Those mainstreams you referred to, would look at Zelda U with "serious graphics" and said this dont look good at all because they have so many game that looks so much better, while those same mainstream said for Zelda U "cartoon" art style, this looks different and interesting."
"Agree that something like that would probably be more appeal to the mainstream (personally I wouldn't have nothing against this type of art style for Zelda), but Nintendo definitely could not make something like that in open world Zelda game with Wii U hardware, maybe on NX.. On other hand Zelda U art style its perfect, looks beautiful and Nintendo despite weak hardware can make huge and detailed beautiful world with it."