By using this site, you agree to our Privacy Policy and our Terms of Use. Close
John2290 said:
HylianYoshi said:
Well, really open world and linear doesn't even address depth of gameplay. George Weidman of Super Bunnyhop once put it similarly to this: If games like Skyrim are an entire ocean the depth of a kiddie pool, then games like Metal Gear Solid 3 are the depth and size of one Mariana trench.

 

Where does the witcher 3 fall in that comparison though...I've finished it twice and that game is large and deep. 

It falls in the cathegory of being freaking amazing cause it manages to tell a compelling story with well built characters while giving you a living breathing world that fits perfectly to the background and the characters to play on. I think that of the Last of Us too, just cause its linear it doesnt mean it doesnt manage to build a world thats super imersive while giving you interesting characters that compell you to see the story trough, the games just use different tools to achiev excelency.