poklane on 21 December 2015









These are samples of the environment art work I took ownership of during my time on yet to be published game called Agent. Not sure if this project will ever be published but it was first announced by Sony at E3 in 2009. Here is the link to Wikipedia regarding the details of the game. http://en.wikipedia.org/wiki/Agent_(video_game)
I was given a roughed out grey box village on a mountain side and I had to take ownership of it all the way to completion. Everything in these areas I controlled. From the way buildings sat and interacted with the empty space, asset creating, UV and Texture. Dirt blending between buildings and environment floor, and game play design.
The art team were taken off this project to focus on GTA5.
I was given a roughed out grey box village on a mountain side and I had to take ownership of it all the way to completion. Everything in these areas I controlled. From the way buildings sat and interacted with the empty space, asset creating, UV and Texture. Dirt blending between buildings and environment floor, and game play design.
The art team were taken off this project to focus on GTA5.











