| Zkuq said: His games have ridiculous small details. The codec conversion have some hilarious stuff in the MGS series. Kerotans in MGS3. All the other little figures throughout the series. There's a PS1 in Otacon's lab in MGS1, and AFAIK it was replaced with a Gamecube in the Gamecube remake. And those fire extinguishers in MGS2... They weren't very practical to use in most situations (because you could only shoot them and they'd spray their stuff, disturbing enemies for a moment), but they were functional and a nice little detail. There's just so much little stuff and easter eggs. Really, his attention to detail shows in a lot of places. |
Yeah the codec calls. I used to call each frequency repeatedly until they had nothing else to say. I think one of those characters you call even gets pissed at you, says something like you should keep moving forward instead of continue calling or something. xD It has been so long since the last time I've played those games so I can;t remember which game was it, but I think it may be MGS3.
I would like to play the GameCube remake one day. I tried once running a GameCube emulator in a PC to play it but everything I tried failed.
I hope KojiPro keeps that aspect in their future games. :)
Nintendo is selling their IPs to Microsoft and this is true because:
http://gamrconnect.vgchartz.com/thread.php?id=221391&page=1







