By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Well, Japanese criticized the game heavily, so there must be a reason why they don't like it.

Although many people just close the argument by saying that Japanese people are butthurt because 'face character' being fake. But that also can be read as 'Character that replaces it just sucks.'

Obviously, Japanese culture that doesn't accept 'killing' as a best moral decision also comes into play, but even if you don't consider that and the fact that Alisha gets completely forgotten very soon (Despite the initial premise), character gets bland pretty fast, it isn't like Symphonia or the Abyss where main character go through profound change as story progresses. Cast of Zesteria never faces direct challenge to their ideal, as a result, characters seems to be mostly unchanged.

This could have been amended by the game world, but overall aspect of set up didn't changed much since Symphonia-Abyss.

But honestly, greatest gripes I have with that game is that it requires so much grinding to complete a character compared to other tales game.