| Gnizmo said: The early parts of the game Gau is in and out a lot and you can't always rely on having him there to take the win. You also have to know where to get cat scratch or even know how powerful it is and why you would want it. This is also only for one character rather than your entire cast which changes the relative power. A better example would be my personal favorite of Gold Hairpin/Gembox (or was it a different item that gave 1mp spells?) combined with Quick. Once the character started casting they never had to stop. The monsters never get to return fire so you win without even having a battle. This still requires that you know this combination exists. With FF8 they push you to break the system at everyturn rather than put the items you need in some remote spot of the game. Gold Hairping did 1/2 MP. Economizer did 1 MP. I didn't actually care for either. If I needed MP there was always Osmose which gave it back to me. But Quick+7xUltima for 9999x7 damage was always great. Few bosses could survive that late game. Also, Gau was probably my favorite character. I know most of his better rages by heart because I loved using him. He was like the McGuyver of FF6 if you knew what you needed and what his rages did.
In Final Fantasy 6, you could use the Vanish/Doom combo to not only kill most enemies in the game but to kill most bosses in the game. If you think killing regular enemies is with death stuff in FF8 was cheap, how about killing bosses with it in FF6? I actually don't remember that particular trick working on bosses, nor do I recall when in the game you get the espers to pull it off. I will poke around to see where I stand on it, but I only recall one boss having the super cheesy one-shot death. And the game being too easy is still a valid complaint. Occasionally in FFs you will get a fairly hard fight you have to sit and think how to beat. FF8 never has that, and they do have 2 secret bosses that are supposed to be hard. The games are supposed to occasionally challenge you, but FF8 never could. Still that is just one of my many complaints about FF8 as I detailed earlier. |
The thing is that the game doesn't really become truly broken until Squall gets Lionheart, Riona gets Angelwing, or you discover the true potential of Zell's Limit Break.







