Words Of Wisdom said:
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The early parts of the game Gau is in and out a lot and you can't always rely on having him there to take the win. You also have to know where to get cat scratch or even know how powerful it is and why you would want it. This is also only for one character rather than your entire cast which changes the relative power. A better example would be my personal favorite of Gold Hairpin/Gembox (or was it a different item that gave 1mp spells?) combined with Quick. Once the character started casting they never had to stop. The monsters never get to return fire so you win without even having a battle. This still requires that you know this combination exists. With FF8 they push you to break the system at everyturn rather than put the items you need in some remote spot of the game.
I actually don't remember that particular trick working on bosses, nor do I recall when in the game you get the espers to pull it off. I will poke around to see where I stand on it, but I only recall one boss having the super cheesy one-shot death.
And the game being too easy is still a valid complaint. Occasionally in FFs you will get a fairly hard fight you have to sit and think how to beat. FF8 never has that, and they do have 2 secret bosses that are supposed to be hard. The games are supposed to occasionally challenge you, but FF8 never could. Still that is just one of my many complaints about FF8 as I detailed earlier.







