Metallox said:
They include players from the Americas, Europe and Oceania alike, Japan is excluded. Check out the Miiverse community. And, I don't know, I think the great majority of players should be connected, only a tiny percentage nowadays shouldn't. |
I dont think thats true, I think alot of people play offline, simply because either the internet signal dosent reach the console(The pc stays somewhere else), or simply because they dont have internet.Believe me, thats more common than you think.I wont say its a giant number, but I think its a significant number to consider.Plus, we dont know when the person took that screenshot, so the number may be irrelevant now, and it dosent take into account the players that didnt reach thee monster yet.And I also think that there are people that bought the gift for christmas and still havent played it yet(or is receiving it for christmas).There are many variables, and the reason i assume that number is not correct, or at least is outdated, is that we know for sure that in France it sold 40K plus 10K from UK, and germany also sold at least that much(vgchartz state that it sold 33k for the first 2 days).With digitals and rest of europe, we can assume pretty safely the game sold much more than 100k in Europe alone.So i find it hard that the game sold a bit more than 140k worldwide.If I had to guess, that number is outdated, or many are playing offline, or bought it but didnt play it yet
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1