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Miyamotoo said:
Vodacixi said:

I don't know... I've tried to get three different people into Zelda. Two with Wind Waker, one with ALBW. The ones that started with TWW were just overwhelmed by Forsaken Fortress. THE FIRST GODDAMN DUNGEON.  One quited at Dragon Roost Island and the other in the dungeon of that island. They said it was too difficult and that sailing was really boring. Meanwhile, the one that started ALBW not only finished the game, but when he did, he started Wind Waker an beat it too.

I know, three people is not everyone and I know what you're thinking, the ones that played Wind Waker are not really good at gaming. Buy my point stands: while anyone could potentially start from any game in the series, I think that the portable entries are better options for a beginner.

We are talking about WW or WW HD? Beacuse WW HD definitely is more accessible and enyjible because of thing Nintendo changed, similar could say for OoT 3DS.

Yes, you can easily lost in Forsaken Fortress and now knowing where exactly you need to go, but ALTTP for instance almost whole game is like that. I guess ALBW is another good example for first Zelda game.



It was the Gamecube version. I know that with the swift sail and other changes things get better (a lot better, in fact, once I played the HD version I can't go back to the original anymore xD). But even then... is still a 3D enviroment. I know I'm stubborn, but I still believe that a 2D enviroment is better to start.

Yes, ALttP is probably one of the worst options to beginners. I tried to beat the game like two months ago and I needed a guide multiple times.