By the way, and changing the subject, I'm starting to think that the VR headsets will fail.
First was the reveal that Sony's PSVR would need an aditional "Processing Box" that, as the Polygon article reveals, it's the size of a Wii. I won't go as far as the guys at wccftech did with their crazy theories, but I think we can all agree that given its name, the box will have aditional hardware to make the device work fine, suggesting that PS4 is not powerful enough (something that we all knew) but also implying that PSVR will be expensive.
Then there's Valve's and HTC Vive that, after being delayed until April'16, has seen some worrying news come to light (although from a not very trusty source) exposing all the manufacturing problems that HTC is having with it.
And now it's Oculus, that has announced that the CV1 will need a 64bit OS (not surprising or problematic) but also 4 USB ports, three of them 3.0. Now that may not seem like a big problem, but think a moment about it: how many USB ports does your PC have, and how many of them are you already using?
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.