I had something odd happen at a settlement. Obviously, bugs aren't unusual but this was interesting.
I got a notification that the Egret Tours settlement was being attacked. I teleported in and right away there was an explosion in front of me. My rocket launcher turret was doing some work. It wasn't the limbs of an enemy scattered around me, though, but instead one of my own settlers. I cursed, reloaded, and teleported in again. Same thing. Settler parts flying through the air. I said the heck with it and went looking for the real enemies.
No one showed up, though. I ran all over and around the settlement. No baddies attacked and my quest notification didn't go away. It still said Egret needed help. What I did find, though, laying on the ground outside the fence, on the other side, was an Institute rifle. That was all. I'd never seen any enemies from the Institute anywhere around there, however.
So I went to look at that settler body a bit closer. And what did I find? A synth component. Yep, one of my settlers was a synth.
I don't know if they came in that way in order to spy or if they got replaced at some point but it appears that the synth are among my people. Can they not fool turrets, though? I don't know for sure or why that little event happened. I guess I need to build a cage for those who look funny. I've noticed some of my people walking off the settlement now and then, maybe I should follow them.
I ended up resurrecting the corpse a bunch of times and the same thing always happened. Sometimes my settlers would attack before the turrets. Doing that finally cleared the quest, as I think a certain number of attackers have to die. Lucky I'm on PC, I don't know how someone on console would deal with that.
The Institute is messing with the wrong Vault Dweller.








