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episteme said:
Volterra_90 said:
episteme said:

There should be an easy way: put 3 of the members you want to build affinity with in your party and accept fetch quests at the mission terminal that are already done (press ZR to see the requirements). I usually have the materials for 1-3 missions. They are immediately finished after you leave the terminal and build affinity. Enter it again for new missions and so on...

EDIT: nah, I just tried it and you see a heart above their heads every time, but it almost doesn't fill the affinity meter.



Yeah, i tried that but the affinity meter remains almost intact. I'm saying these because: (I'll keep in "spoiler tag", nothing about the plot, just about the content you unlock after you beat the game)

when you finish the game, you unlock "support missions", missions you can do in less than 10 minutes. Each one of them gives you a quarter of heart, so it's fairly to say that in less than half an hour, you'll unlock a heart. Also, you have missions who give you like 8000 exp. points, 70 BP, 300000 credits, lots of miranium... So I wouldn't bother in grind a lot affinity or credits, after you beat the game, this is fairly easy and won't take you a lot of time.

Yeah, I beat the main story today, that seems pretty useful. I'll come back to this after hitting level 50.

Chapter 12 at level 45/46 wasn't easy btw.

I know, I beat it at level 47 and it wasn't a precisely easy task. I was just about lowering the boss difficulty, I beat it just before doing that :P. What do you think about the story? I think that even if it wasn't XC great, the ending delivered and it was certainly unexpected.