ganoncrotch said:
Bethesda was why those games were buggy on launch heh, tis like a tradition now, but at least if you've played one of their open world games you'll learn to save often and keep a backup of it because in a world where you can do so many things, it's really not that surprising that sometimes something can mess up really badly in a gamebreaking way. I think after Skyrims launch there was people talking about so many weird and wonderful bugs... but rarely did everyone encounter all of the same ones, was just such a giant world of wonders to see and do... and get bugged in. Too much for a testing team to really have to try to see all of before launch imo. |
yeah, agree lol, but the benefit is the moding comunity became great and a lot of stuff made to skyrim and fallout as well.








