By using this site, you agree to our Privacy Policy and our Terms of Use. Close

The game has too many serious flaws to be underrated. The biggest one is the low quality of most quests, for example "The repair job". Such primitive and stupid kill X find X quests with no additional information are not state of the art anymore. In a modern RPG, quests need to be meaningful and offer great innovative gameplay. Affinity missions lock you out of the story for many sometimes very boring hours and kill the freedom that a modern RPG should offer.

Another one are that gamepad features are forced on the player and do not provide extra value. If played with a more convenient and more fluid Pro Controller, the game misses central features and you need to switch between controllers all the time.

It is still a good game but even the original Xenoblade has a better and much longer story, better music, better art direction, better world and character design, better character switching and more freedom when to continue with the story.

Both Xenoblade games lack content density because the world feels empty and does not allow real interaction. The world of Xenoblade X feels smaller than the world of Skyrim (despite being actually much bigger) because there is almost nothing in it, no cities, villages, castles, (almost no) caves, underworld.

What makes the original Xenoblade great is the deep non-stop story telling which makes easy too skip side quests and overlook the flaws butte the story in Xenoblade X is hidden.

My rating for X would be a 7.5 / 10 while the original Xenoblade Chronicles would get a 9.5.