Eddie_Raja said:
It's funny you say that because when you get passed the smoke and mirrors Nvidia tends to perform the same or worse than AMD |
Especially when you see the benchmarks for games that sport GW and how much perf you lose when your actually make use of GW, Witcher 3 for example has users frames crippled with the GW/Hairworks turned on, I cranked on all the GW features on Dying Light and Nvidia's "enhanced" Depth of field ended up bluuring the surrounding visuals a lot more and in turn my frames were crippled to an unpleasing extent. I hate DoF in general so I turned it off and ended up gaining a lot more perf gains, the only GW option I used in DL was HBAO+ because without it the shadows to contact surfaces looked pretty bad. Also not a fan at all of their AA option in GTA V, that actually cost me more frames and didn't do an all around better job at killing jaggies, again it proves that we still have yet to see a middleground AA option that does a good job and doesn't end up crippling your frames.
AMD's features for Tomb Raider actually worked pretty well and if I rememebr correctly they were also open sourced as well, while with Watch Dogs Nvidia sought to cripple AMD on purpose which also crippled their own GPU users as well (especially when I wacthed Total Biscuit's review with both his SLI and non SLI setup). Nvidia as a whole has a lot more marketshare than AMD and I can see they don't want to lose it which has us watching them trying their hardest to personally cripple the competition on purpose than trying to work with it or around it, in the end they not only hurt progress but they hurt their own userbase in the process (forcing me to use GFE to gain driver updates is annoying as hell for example and doesn't give me any options).
Mankind, in its arrogance and self-delusion, must believe they are the mirrors to God in both their image and their power. If something shatters that mirror, then it must be totally destroyed.







