CGI-Quality said:
Seems he was a tad confused about SFV and No Man's Sky, as those are 3rd party through-and-through. Nevertheless, while this year wasn't "trash", I always pegged 2016 as the "it" year for PS4. From the very first day, in fact! PlayStation's first two years, historically, are a little thin (although the PS2 had some big titles release in 2001). The PS1 and PS3 were in a similar situation to the current PlayStation, but this year wasn't too bad. Frankly, I was expecting the "greatest line-up in our history" from a competing brand and didn't get that, so I can't fault Sony when I wasn't even promised it in 2015. I'll say this, though, the gen has been a slow burner for me. Even on PC, things just feel a little....empty. 2016 is the true turnaround with some of my favorite IPs making a return, like: Mirror's Edge Then there's the new IPs: Horizon: Zero Dawn Should make for an interesting year! |
And don't forget that mid year Shu was already saying their first party for this year was a little too thin.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







