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Imperial said:
  What are you talking about , mobile gaming is experience a massive amount of growth at the moment , with Ipod games , Xna game on the Zune , Nokia re-introducing the N-Gage , EA would release GTA IV on the mobile if they had rights to the game. The main resoun a developer won't resource for a platform isn't because of a lack of resources , it's because the cost and time put into making the software for the platform won't be worth the financial return. It's developing games for platforms that enable developers to attain more resources and experience growth at a faster pace. Your post makes it sound like there's a limited number of people able to develop gams like it some special skill or something.  You call it "Stealing games" I call it developers choosing a more financialy viable route , I don't think the GoW developers would find it worth making GoW2 exclusive to the Wii neither would the makers of CoD4 find it worthwhile making CoD5 an exclsuvie Wii game. Like  I said before  THERE IS COMPETITION ( PLEASE READ FOR f**K SAKE)  , there just isn't direct competition. 

 


There is an extraordinailrily limited pool of people who can actually program well. There is an even smaller pool of people who can actually design a game worth playing. If it was a job anyone could do then we wouldn't have bad game ever made. It would always be a good game with no bugs and everyone would love it. Developer resources are decidedly finite because it is hard to make a great game.

And the competition is direct. What system was Monster Hunter 3 supposed to be on again? And where is the Dragon Quest having its next instalment? They are taking customers from each other, they are taking games from each other, and they are stealing developer time from each other. Direct competition.



Starcraft 2 ID: Gnizmo 229