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OT7 said:
TheRealMafoo said:
The fact that it works flawlessly on a group of PS3's, and always locks on other groups of PS3's, and it's predictable what group it will work on and what group it will fail on, leads me to believe it's Sony's fault.

I am not a game developer of the PS3, but unless Sony has instructed that code be developed differently to run on different SKU's, now can it not be Sony's fault?

I mean unless Rockstar did something way out of bounds with respect to the rules of development (hacked the OS or something), then they should never be able to produce code that impacts other games. If they do, it's Sony's fault for either not testing it well enough, or making an OS that can be compromised easily.
If all that was happening was GTAIV was locking up, I would probably blame Rockstar.

The fact is that does not exist a clear pattern among the PS3 SKU's,and what about the 360's issues?

 

Is well know for everyone the programmers mistakes from the Rockstar guys in the whole franchise,there always been the same,bugs,glitches,freezes,the main reason for the people's complain is that they delay the game so many times to solve this problems and this is a new generation of systems,very powerful indeed to show this kind of bugs.


As an example of what I mean (and I don't know if this is fact, it's just an example). I have heard that clearing your browser cache can fix some of the issues. If putting something in the browsers cache with GTA4, can effect online play of COD4, that's a bug Sony needs to fix.

Now GTA4 has released a patch that stops it from doing whatever was screwing up other games, but they should not have to worry about how other games work if there's is installed. That's Sony's OS departments job.