curl-6 said: It may not be a perfect game, but I'm deeply impressed by the raw ambition of XCX. In an era where much of Nintendo's software output has been, in my humble opinion, stiflingly conservative and safe, (even straight-up lazy at times) this game is everything they've been lacking; it's huge, it's epic, it's complex, it's "hardcore" oriented, and it's not afraid to take risks. Nintendo needs more games like this. |
Yet critics give it the same scores as New Super Mario Bros U, what a way to encourage Nintendo to go the right way. Nintendo cares about the critic reception, we saw that last year when they were using metacritic as a proof of the quality of their games, and of course, Nintendo cares about sales. And that's the thing, XCX is not gonna be a hit on sales, is gonna make them lose a ton of money, and its metacritic score its on par with a 2d platformer that, while good, represents a lot of the biggest mistakes Nintendo is making today, a lack of ambition (wich is extreme in this particular case), excess of conservatism and over confidence on its most established franchises, but it sells like hotcakes. So what is left then? What is going to understand Nintendo from this? That they should not go this route, that NSMBU is the good way, and XCX the bad way since it does not get remarkable sales or critic recognition, is just a waste of money. I find this sad.